![]() In both cases, the game transitions to an awkward 2D cinematic view that doesn't work very well. The same is true for aiming through scopes or peeping through holes. For example, signature kills are almost always a flat cut scene. What is unfortunate is that a lot of parts are only available in flat mode. Every other interaction is a button press and has no VR benefits except the first-person perspective, which works well. Throwing objects is still done via the DS4 triggers, and they show a visible arc to ensure items land in the intended spot. Everything else controls like they regularly would. Tracking only handles interactions close to you, like pushing against doors to open them. They now react to physical contact, so they can be suspicious of you or, if you're quick enough, look in the other direction as you tap their shoulder. IOI also added new mechanics to interact with NPCs. You can aim down weapon sights and shoot targets (there's aim assist), knock out enemies by various means, choke them, and use the trusty fiber wire for more abrupt termination of airflow. The rest is as static as it has always been. Everything Agent 47 would hold in his hands in the flat version of the game can be handled in VR. Every item in the game can be picked up and moved around via the motion-controlled hand, but that doesn't extend to random objects in the game world. That essentially means that only one hand is motion-controlled via the lightbar on the back of the DS4, so tracking is very limited. There are very few actions in the game that would require two independently tracked hands, so the PS Move controllers likely wouldn't work very well. Since control over movement is pivotal in a game like Hitman, having analog sticks feels natural and precise. As Agent 47, we can interact with most objects in our immediate surroundings via motion controls, while all other actions require physical button presses. Hitman 3 VR can only be played with a DualShock 4 controller and opts for a unique hybrid control scheme. Navigation is one of the most important pillars of Hitman gameplay since precise and reactive controls determine your success in a mission, the VR version had to get them right. The VR mode doesn't change any maps, although there are some very minor exceptions when the original level design wasn't as easy to navigate in VR. With 21 locations (inclusive of two tutorial areas) available across all entries, including a wealth of costumes and items, Hitman 3 VR provides hours of entertainment. If you own the previous two entries, their stages can be imported into Hitman 3, so they are also available in VR. If you like Hitman, you will likely love its VR implementation.Īll you need to play in VR is a PlayStation version of Hitman 3. The VR mode captures and emulates what Hitman is all about while offering an entirely new perspective and experience for all its content. Simply discovering and replaying the same stage is a fun and rewarding activity. Each area provides ample opportunities to create chaos and confusion. Find disguises and keys to access restricted areas and try to get in and out as stealthily as possible for a high mission rating. The game is still about finding the gaps in an elaborate puzzle to kill several targets. It's still the same social stealth sandbox that IOI has been creating for years, except you can see the world through the eyes of Agent 47. The content and story of Hitman 3 are largely unaltered. ![]() The PSVR's significant technical limitations often keep Hitman 3 VR from being a much greater experience. Thankfully, the game is surprisingly fun and immersive. ![]() With no VR plans announced for the PS5, Hitman 3 VR releases in a weird spot in the PlayStation product life cycle. If you're a PS5 owner, you can also play Hitman in VR, but you're tied to running the PS4 version in backward compatibility mode, which is included in all PS5 purchases. With Hitman, the system receives one of its most promising exclusive releases - all while having no immediate plans to further support the platform. Let's state the obvious: PSVR in 2021 is a bit of a mess. The VR mode is substantial, so we decided to honor it with a separate review to determine if it's worth picking up for the VR alone. That was all one could hope for, but PlayStation owners got something extra: an exclusive VR mode. While iterative, Hitman 3 provided some of the series' best level design and a compelling ending to the overarching story. If you've seen our review, you'll know that we loved the finale of the World of Assassination trilogy. IO Interactive has recently published the final chapter in its Hitman series.
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